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Question by
JustinTheSwift · May 23, 2020 at 07:49 AM ·
gameobjectcolormeshrenderer
How to fill the inside volume of a 3D mesh with color?
I have a cube. It's faces are translucent green. When my character enters the cube, and my camera enters the cube, the green is no longer visible. The player will not know he is in the cube. It is confusing. How can I flood the whole volume of the cube with color so that the color is visible inside?
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