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Undefined symbols for architecture armv7
I Using Unity 4.5.5f1 Export Project Xcode I use Xcode 6.1.1 and OSX 10.10.1 Yosemite when Run Simulator then ok but when Run Device then show Error Undefined symbols for architecture armv7: "_UnityADInterstitialADWasLoaded", referenced from: -[UnityInterstitialAd interstitialAdDidLoad:] in iAD.o "_UnityADBannerViewWasLoaded", referenced from: -[UnityADBanner bannerViewDidLoadAd:] in iAD.o "_UnityDropViewTouchProcessing", referenced from: -[UnityADBanner dealloc] in iAD.o "_UnityCleanup", referenced from: -[UnityAppController applicationWillTerminate:] in UnityAppController.o "UnityStopVideoIfPlaying()", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnityForcedPlayerLoop", referenced from: -[UnityAppController applicationWillResignActive:] in UnityAppController.o "_UnitySendRemoteNotificationError", referenced from: -[UnityAppController application:didFailToRegisterForRemoteNotificationsWithError:] in UnityAppController.o "_UnityInitApplicationGraphics", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnityLoadApplication", referenced from: -[UnityAppController startUnity:] in UnityAppController.o "_UnitySendTouchesMoved", referenced from: -[UnityView touchesMoved:withEvent:] in UnityView.o "_UnitySendTouchesCancelled", referenced from: -[UnityView touchesCancelled:withEvent:] in UnityView.o "_UnitySendTouchesEnded", referenced from: -[UnityView touchesEnded:withEvent:] in UnityView.o "_UnityInitApplicationNoGraphics", referenced from: -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySendLocalNotification", referenced from: -[UnityAppController application:didReceiveLocalNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnityFinishRendering", referenced from: -[UnityView recreateGLESSurface] in UnityView.o -[UnityAppController(ViewHandling) orientUnity:] in UnityAppController+ViewHandling.o "_UnityUse32bitDisplayBuffer", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnitySendTouchesBegin", referenced from: -[UnityView touchesBegan:withEvent:] in UnityView.o "_UnityGetTargetFPS", referenced from: -[UnityAppController(Rendering) createDisplayLink] in UnityAppController+Rendering.o "_UnityGetRenderingResolution", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityGetSystemResolution", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o "_UnityGetDesiredMSAASampleCount", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnityDisableRenderBuffers", referenced from: -[DisplayManager screenDidDisconnect:] in DisplayManager.o "_UnityUse24bitDepthBuffer", referenced from: -[UnityView recreateGLESSurfaceIfNeeded] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o "_UnitySendRemoteNotification", referenced from: -[UnityAppController application:didReceiveRemoteNotification:] in UnityAppController.o -[UnityAppController application:didFinishLaunchingWithOptions:] in UnityAppController.o "_UnitySetViewTouchProcessing", referenced from: -[UnityADBanner initImpl:layout:type:] in iAD.o "_UnityReportWWWSentData", referenced from: -[UnityWWWConnectionDelegate connection:didSendBodyData:totalBytesWritten:totalBytesExpectedToWrite:] in WWWConnection.o "_UnityReportBackbufferChange", referenced from: -[UnityView recreateGLESSurface] in UnityView.o "_UnityUpdateDisplayList", referenced from: -[DisplayManager updateDisplayListInUnity] in DisplayManager.o "_UnityIsCaptureScreenshotRequested", referenced from: PreparePresentRenderingSurface(UnityRenderingSurface*, EAGLContext*) in GlesHelper.o "_UnityCaptureScreenshot", referenced from: PreparePresentRenderingSurface(UnityRenderingSurface*, EAGLContext*) in GlesHelper.o "_UnitySendDeviceToken", referenced from: -[UnityAppController application:didRegisterForRemoteNotificationsWithDeviceToken:] in UnityAppController.o "_UnityReportWWWFinishedLoadingData", referenced from: -[UnityWWWConnectionDelegate connectionDidFinishLoading:] in WWWConnection.o "_UnitySetDefaultFBO", referenced from: PreparePresentRenderingSurface(UnityRenderingSurface*, EAGLContext*) in GlesHelper.o SetupUnityDefaultFBO(UnityRenderingSurface*) in GlesHelper.o "_UnityBlitToSystemFB", referenced from: PreparePresentRenderingSurface(UnityRenderingSurface*, EAGLContext*) in GlesHelper.o "_UnityCreateUpdateExternalDepthSurface", referenced from: CreateUnityRenderBuffers(UnityRenderingSurface*) in GlesHelper.o "_UnityIsOrientationEnabled", referenced from: ShouldAutorotateToInterfaceOrientation_DefaultImpl(objc_object*, objc_selector*, int) in UnityViewControllerBase.o SupportedInterfaceOrientations_DefaultImpl(objc_object*, objc_selector*) in UnityViewControllerBase.o "_UnityRegisterFBO", referenced from: CreateUnityRenderBuffers(UnityRenderingSurface*) in GlesHelper.o "_UnityHasRenderingAPIExtension", referenced from: InitGLES(int) in GlesHelper.o "UnitySetLastHeading(float, float, float, float, float, double)", referenced from: -[LocationServiceDelegate locationManager:didUpdateHeading:] in iPhone_Sensors.o "_UnityPause", referenced from: -[UnityVideoViewController viewDidDisappear:] in VideoViewController.o -[UnityAppController applicationDidBecomeActive:] in UnityAppController.o -[UnityAppController applicationWillResignActive:] in UnityAppController.o -[UnityADBanner bannerViewActionShouldBegin:willLeaveApplication:] in iAD.o -[UnityADBanner bannerViewActionDidFinish:] in iAD.o -[UnityInterstitialAd show] in iAD.o -[UnityInterstitialAd interstitialAdDidUnload:] in iAD.o ... "_UnityIsRenderingAPISupported", referenced from: CreateContext(EAGLContext*) in EAGLContextHelper.o "_UnityRequestedScreenOrientation", referenced from: -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o ShouldAutorotateToInterfaceOrientation_DefaultImpl(objc_object*, objc_selector*, int) in UnityViewControllerBase.o SupportedInterfaceOrientations_DefaultImpl(objc_object*, objc_selector*) in UnityViewControllerBase.o ShouldAutorotate_DefaultImpl(objc_object*, objc_selector*) in UnityViewControllerBase.o "_UnityInputProcess", referenced from: -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o "_UnityPlayerLoop", referenced from: -[UnityAppController(Rendering) repaint] in UnityAppController+Rendering.o -[UnityView didRotate] in UnityView.o -[UnityView recreateGLESSurface] in UnityView.o -[UnityAppController(ViewHandling) showGameUI] in UnityAppController+ViewHandling.o "_UnityReportResizeView", referenced from: -[UnityView onUpdateSurfaceSize:] in UnityView.o "_UnityUseAnimatedAutorotation", referenced from: -[UnityViewControllerBase willRotateToInterfaceOrientation:duration:] in UnityViewControllerBase.o "UnitySetLastLocation(double, float, float, float, float, float)", referenced from: -[LocationServiceDelegate locationManager:didUpdateToLocation:fromLocation:] in iPhone_Sensors.o "SetLogEntryHandler(bool ()(LogType, char const, void*))", referenced from: UnityInitTrampoline() in UnityAppController.o "_UnityDestroyExternalColorSurface", referenced from: DestroyUnityRenderBuffers(UnityRenderingSurface*) in GlesHelper.o "_UnityReportWWWStatusError", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "_UnityADBannerViewWasClicked", referenced from: -[UnityADBanner bannerViewActionDidFinish:] in iAD.o "_UnityReportWWWFailedWithError", referenced from: -[UnityWWWConnectionDelegate connection:didFailWithError:] in WWWConnection.o "_UnityReportWWWReceivedData", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveData:] in WWWConnection.o "_UnityDestroyExternalDepthSurface", referenced from: DestroyUnityRenderBuffers(UnityRenderingSurface*) in GlesHelper.o "UnityReportWWWReceivedResponse", referenced from: -[UnityWWWConnectionDelegate connection:didReceiveResponse:] in WWWConnection.o "UnitySendMessage", referenced from: +[AppEventListener sendEvent:] in AppEventListener.o -[CloudManager initialize] in CloudManager.o -[CloudManager requestDataForKey:] in CloudManager.o -[CloudManager storeDidChange:] in CloudManager.o 71-[GameCenterManager submitAchievement:percentComplete:notifayComplete:]block_invoke47 in GameCenterManager.o _38-[GameCenterManager resetAchievements]_block_invoke in GameCenterManager.o -[GCHelper StartMatch:] in GCHelper.o ... "_UnityCreateUpdateExternalColorSurface", referenced from: CreateUnityRenderBuffers(UnityRenderingSurface*) in GlesHelper.o "_UnityParseCommandLine", referenced from: _main in main.o ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation) Help me!
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