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Question by
Nephophobic · Mar 10, 2018 at 01:55 PM ·
shadermaterial
Custom terrain material makes the texture appear in bad quality
Hello,
I've been following this tutorial (part 1, part 2) to implement a Fog of War. It works great, I just have an issue. When I switch the terrain's material from None to the material using my FoW's shader, it goes from this to this. In fact, even if I switch it to a brand new material with the "Standard" shader, the result is the exact same.
Where does it come from? How can I fix it?
Thanks in advance.
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