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Question by
Suraj. · Mar 17, 2015 at 09:16 AM ·
uicanvaspause menu
Can someone please convert this to C#?Actually I tried but its not working properly.I dont actually want pause menu.I just want to show a canvas after a collision in game.
pragma strict
ar pauseCanvas : Canvas; //var optionsCanvas : Canvas;
function Start(){
}
function Update () {}
function PauseGame(){ pauseCanvas.enabled = true; Time.timeScale = 0; }
function ResumeGame(){ pauseCanvas.enabled = false; Time.timeScale = 1; }
function PauseOptions(){ pauseCanvas.enabled = ! pauseCanvas.enabled; //optionsCanvas.enabled = ! optionsCanvas.enabled;
}
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