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Override sorting not working? The canvas just freezes………zzzzz
I have a bunch of canvases as a child of the parent canvas…. but whenever I click on any of the child canvas and hit override sorting and give it any number no matter 1 or 1000 it works in terms of the drawn graphics layout. i.e a canvas being drawn in front or back depending upon the number I give , but it just damn freezes the entire canvas completely dead (i.e as soon as I hit the override sorting check box)… in the play mode. I even checked if it changed any of the parameters during play mode but no it didn’t change any of the parameters.
What is it you're trying to do, do you want the canvas's to appear but only one to be interactable/blockRaycasts?
If so add a Canvas Group to each canvas and only allow to have blocksRaycast and Interactable.
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