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Problems assigning sprite's images
I replaced one prefab's sprite with a new image, but since I made it the prefab deforms the image .
How can I solve it? I couldn't find anything similar to my problem yet. Thanks for helping.
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Best Answer
Answer by Halfbiscuit · May 20, 2015 at 01:50 PM
You see it says 'Padded to 128x128' next to the image, that is because you have generate mip maps ticked, it is also the cause of your problem.
I have had similar issues since upgrading to Unity 5.
thanks a lot, I've solved the problem. I'm starting with 2D games as you can see. :)