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Question by awplays49 · Jan 03, 2015 at 10:28 PM ·

Animated load screen. What is the command to check if a scene is being loaded or the game is transitioning between scenes?

like if (loading any scene) { do animation "animation"; }

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avatar image calmcarrots · Jan 03, 2015 at 11:41 PM 0
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https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=unity%20loading%20screen%20animation

avatar image awplays49 · Jan 03, 2015 at 11:57 PM 0
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This is already done...

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Answer by BMayne · Jan 04, 2015 at 12:02 AM

Hey there,

If you want to load a level and does some animations you have to use LoadlevelAsync or the whole game will freeze while it loads. Keep in mind this is a Unity Pro feature and can't be done with the free version.

       AsyncOperation async = Application.LoadLevelAsync("Level Name");
       async.progress <--- "from 0 to 1.0"


Also they animation will not play smoothly. Depending on what is loading it may play faster or slower.

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Answer by DaDonik · Jan 03, 2015 at 11:03 PM

You have to call Application.LoadLevel to load a new scene, which means you already know when that scene is being loaded, because it's you who told Unity to load it...

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avatar image awplays49 · Jan 03, 2015 at 11:05 PM 0
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No i mean doing an animation while loading...

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