- Home /
Question by
Matty_90509 · Jan 25, 2020 at 10:09 PM ·
keyboardkeyboard input
how to make a custom Input manager?
I've been trying to make keybinding in my game for a long time know I've tried dictionary's strings Scriptable Objects PlayerPrefs, Enums and much more and when it does work It doesn't support Inputs like mouse Inputs, shift, numbers, etc. anyone know how to make one?
Comment
What do you need it to do that the current system doesn't do out of the box?
Your answer
Follow this Question
Related Questions
Unity 2d select game object with keyboard 2 Answers
Issues with Input.inputString 2 Answers
How to change the editor's keyboard to AZERTY layout? 1 Answer
OnGUI() keyboard input 1 Answer
how make to make ios keyboard's return key submit input? 0 Answers