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This question was closed May 10, 2014 at 09:17 PM by Graham-Dunnett for the following reason:

Duplicate Question

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Question by Richspeed · May 10, 2014 at 09:15 PM · spawnpointcs1502cs0120cs1503

Help writing a script for multiply spawn points.

Hello guys. I've been working on a Multiplayer fps and i've been having some problems writing a script for multiple spawn locations. I'm using the Photon Unity Networking but i have no clue how to fix these errors. Here is the script i've written so far. c# using UnityEngine; using System.Collections;

public class NetworkManager : MonoBehaviour {

 SpawnSpot[] spawnSpots;

 // Use this for initialization
 void Start () {
      spawnSpots = GameObject.FindObjectsOfType<SpawnSpot>();
     Connect ();    
 }
 
 void Connect () {
     PhotonNetwork.ConnectUsingSettings("MultiFPS v001");
 }

 void OnGUI () {
     GUILayout.Label (PhotonNetwork.connectionStateDetailed.ToString () );
 }

 void OnJoinedLobby() {
     Debug.Log ("OnJoinedLobby");
     PhotonNetwork.JoinRandomRoom();
 }

 void OnPhotonRandomJoinFailed() {
     Debug.Log ("OnPhotonRandomJoinFailed"); 
     PhotonNetwork.CreateRoom (null);
 }

 void OnJoinedRoom() {
     Debug.Log ("OnJoinedRoom");
   
     SpawnMyPlayer ();
 }


 void SpawnMyPlayer() {
     if (spawnSpots == null) {
         Debug.LogError ("WTF?!?!?");
         return;
 }

     SpawnSpot mySpawnspot = spawnSpots[ Random.Range (0, spawnSpots.Length) ];
     PhotonNetwork.Instantiate ("Player", SpawnSpot.transform.position, mySpawnspot,transform.rotation, 0); 
 
 }
 
 
 

}

I get these errors. 1) Assets/NetworkManager.cs(46,64): error CS0120: An object reference is required to access non-static member UnityEngine.Component.transform' 2) Assets/NetworkManager.cs(46,31): error CS1502: The best overloaded method match for PhotonNetwork.Instantiate(string, UnityEngine.Vector3, UnityEngine.Quaternion, int, object[])' has some invalid arguments

3) Assets/NetworkManager.cs(46,31): error CS1503: Argument #2' cannot convert object' expression to type `UnityEngine.Vector3'

Please help me out.

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avatar image Graham-Dunnett ♦♦ · May 10, 2014 at 09:17 PM 0
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Just search for the error numbers and you'll get loads of help.

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Answer by Graham-Dunnett · May 10, 2014 at 09:16 PM

http://answers.unity3d.com/questions/topics/cs0120.html

http://answers.unity3d.com/questions/topics/cs1502.html

http://answers.unity3d.com/questions/topics/cs1503.html

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