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How do I stream Unity (Android/iOS) app scene?
I am a beginner at Unity and am planning to develop an app provided it has this feature. The app built out of Unity, for Android / iOS should be able to stream the scene data in realtime via http or any protocol that can be viewed on a browser. Is this possible?
I understand some hacks of Encoding to PNG, CaptureScreenshot but am not completely sure of how/whether it is possible. Perhaps the Unity app can be encoding a video file and in realtime and I use a different app (need not be Unity) to stream that data over Http.
Can you guys suggest any ideas to do the same? Thanks.
Answer by thelghome · Jul 31, 2019 at 06:11 PM
If someone still needs examples, you may try FMETP STREAM | Forum It provides In-Game View Streaming Demo with UDP/TCP/WebSocket solutions, and Web browser demo with Socket.IO. They are tested with .Net4.0 & .Net2.0.
All source code are written in C# and easy to modify.
Supported: Android/iOS/Mac/PC
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