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Question by
maxiannicu · Dec 23, 2014 at 11:13 PM ·
timescene-loadingloadleveltime.deltatime
Time.deltaTime is 0 after LoadLevel
So, there is my problem : so , i have a script which works with Time.deltaTime. When i'm running scene, this Time.deltaTime works fine. When i'm loading this scene(where is my script), Time.deltaTime is always 0 :( What can i do ? Why this happens?
Comment
have you check time Scale
in Time $$anonymous$$anager are not Zero?
Best Answer
Answer by WillNode · Dec 23, 2014 at 11:43 PM
if the time Scale
is Zero, your game are paused. make sure that none of your script are making your time Scale
. just when your game are need to paused.
Also try to change back time Scale
to original state (default value is 1) when you not in playing mode.