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Question by TheFacelessOne · Sep 07, 2014 at 06:26 PM · uibutton

Changing UI Buttons color

I'm trying to make a button change color depending on an array. If hand[0]=='f', color==red. And so on for the other 13 cases. I'm trying to get a script that checks if anything other than '_' is in the spot, and if so, color=changed. How can I do that? There is no UI.button.image.color setting.

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Answer by Umai · Dec 29, 2014 at 01:06 AM

You can do this, it will change the colors of a button. This will give the button a half transparent red background.

 ColorBlock colorblock = ColorBlock.defaultColorBlock;
 colorblock.normalColor = new Color(1, 0, 0, 0.5f);
 somegameobject.GetComponent<Button>().colors = colorblock;
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avatar image ocimum · Nov 18, 2015 at 04:32 PM 0
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$$anonymous$$ade my day!

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Answer by shriya · Dec 29, 2014 at 06:24 AM

hi,

I guess you are missing a library which is required to access new UI elements.

  using UnityEngine.UI;    
 

I hope it helps.

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avatar image ocimum · Nov 18, 2015 at 04:32 PM 0
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its about accessing the colors variable and not the UI button.

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Answer by MEFASTO · May 30, 2016 at 05:20 AM

 public UnityEngine.UI.Button ButtonProxCena;
 
 ButtonProxCena.GetComponent<UnityEngine.UI.Image>().color = Color.black;
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