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Question by
1thewitcher · Oct 30, 2013 at 11:58 AM ·
transparent shadertransparent-texturetexture bugs
Transparent shader became black in builds application on any platform
Hi everyone.
I use Transparent/cutout/diffuse shader on my texture. In editor everything seems fine, but in build, any texture that use shader in Transparent family becomes black.
Problem appears in versions of unity from 4 to 4.2.1. With any quality settings.
Any help will be appriciate!
Comment
What's your texture format...?Some build will give you black if you are using DXT3 format.