- Home /
Question by
sirnameless · Dec 19, 2014 at 11:18 PM ·
3dtextobj
Add a 3D text imprint to an Object/Mesh, export as OBJ. Possible?
I want a user to be able to add their own 3D text imprinted onto a 3D object in Unity, and be able to export that as a OBJ (including the newly added text imprint). No textures, just an edited OBJ.
Is this possible in Unity? I know exporting OBJs is possible, but I'm not sure where to start with the other stuff. Any ideas? Would this be possible in an older version of Unity (with 3D Text)?
I'm using 4.6 Pro. Thanks!
Comment
Your answer
Follow this Question
Related Questions
A node in a childnode? 1 Answer
Drawing GUI Text using Javascript 2 Answers
abit of a noobie question here 1 Answer
How do i Clamp the Z position of a rigidbody? 1 Answer
2D Games with C#? 3 Answers