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Pixel_Error_ · Jul 07, 2017 at 01:48 PM ·
2d-platformerrigidbody2dcollider2d2d-physicsboxcollider2d
2D Colliders bug.
Video It might be related to the bug shown in the video? When the player falls from a big height he ignores the ground colliders. Here is rigidbody2d setting using by player
settings.jpg
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Answer by TacoMakerMan · Jul 07, 2017 at 03:25 PM
Try changing the Collision Detection from 'Discrete' to 'Continuous'
It might not work but it worked for me in a platformer project I was working on a while ago.
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