- Home /
How can i change the distance i see the texture?
Hey, i just noticed that when im in my game there like a buble around me loading the texture. Out of this buble the texture are blur and low quality and inside this buble the quality is perfect. How can i change the size of this buble to make it bigger? i try to find the answer but couldnt find out
i cant screenshot but its not like a real bubble its probably a texture render distance setting but i cant find a way to fix this
Why can't you screenshot it? We really can't help without one.
Of course you can screenshot. Use the print screen key, or cmd-shift-3, depending on whether you're using Windows or a $$anonymous$$ac.
Answer by Eric5h5 · Oct 08, 2013 at 10:15 PM
Use trilinear filtering on your textures. Other than that, there aren't really any editor settings for this, but you can use Texture.mipMapBias in code.
Your answer
![](https://koobas.hobune.stream/wayback/20220613115513im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Texture gets blury at angle 3 Answers
Circles of Horrendous Texture Quality (of DOOM!) 3 Answers
Change texture detail distance? 2 Answers
Skybox is low quality no matter what the actual resolution is 0 Answers
Textures faded in distance 1 Answer