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Particles affected by light ??
Is there a way to make the particles interact with light as if they were a mesh? ,
for example, the bottom particles of the emitter would be dark and the top would be bright?
Thanks.
Answer by 3dDude · Dec 16, 2010 at 04:52 PM
I Found its good to make a gradient over the particle texture and it looks a little like your going for...
It would be quite hard to render something like that in realtime.
You could also try the particles/vertexLit shader.
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