Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ashleybeshir · Mar 10, 2013 at 03:01 PM · rotationmovementrigidbodymovedirection

how to stop a player moving thought the walls in a 2d game

ım trying to make tank move in 2d plane . the tanks move on the x and z axis . the y axis is not used because its 2d. ı want the player object to move forward and rotate with horizontal keys . ı know many ways of doing this but the thing is ı don't want the object to go thought the other objects. rigidbody.moveposition stops them going thought but the player object moves in global position. ı just want it to move the direction of the rotation.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Seth-Bergman · Mar 10, 2013 at 03:07 PM 0
Share

try using a character controller INSTEAD of a rigidbody

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Meater6 · Mar 10, 2013 at 03:09 PM

Use rigidbody.velocity. Please look at the FAQ. There's also a video on how to use this site...

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ashleybeshir · Mar 10, 2013 at 03:20 PM 0
Share

this time it will just go thought the object. ı need it to go forwarded the rotation the object facing without the object going through other objects. thanks for the video ım new here

avatar image Meater6 · Mar 10, 2013 at 06:16 PM 0
Share

I could tell. :/ You know your grammar/spelling really needs work. If English isn't your native language, use google translator. I'll understand much better, and so will the other folks. Sorry but I really don't understand what your your question is... Perhaps you don't have a collider on the wall?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Rigidbody.AddForce and incorrect rotation 2 Answers

Add Force to the right of the rigidbody, not right of the screen 1 Answer

Help with translation and rotation on a rigid body 2D 0 Answers

Stop A player Turning at Specific Point. 1 Answer

How to make a RigidBody not go into ground when tilted foward? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges