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Question by Papatriz · Sep 07, 2016 at 02:33 PM · google play gamessocialleaderboards

play-games-plugin: Loadscores ignore leaderboard's range settings

Hello, everyone

I have a problem with GooglePlay leaderboards, using play-games-plugin-for-unity. I try to get five scores, where user score will be in the middle of list:

  1. TopPlayer1 1000

  2. TopPlayer2 900

  3. USER 800

  4. BottomPlayer1 700

  5. BottomPlayer2 600

I've tried it in this way:

  ILeaderboard lb = PlayGamesPlatform.Instance.CreateLeaderboard();
            lb.id = leaderboardID;
            lb.timeScope = TimeScope.AllTime;
            var startPos = (PlayerCurrentPosition > 3) ? PlayerCurrentPosition - 2 : 1;
 
            lb.range = new Range(startPos, 5);  // <--- SET RANGE
 
            lb.LoadScores(ok =>
                 {
                     if (ok)
                         LoadUsersAndDisplay(lb);
                 });

But everytime I get five results started from player current position and below, totally ignored range settings.

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Answer by CanNguyen · Jul 22, 2018 at 10:57 PM

So I'm not 100% sure, but try modifying the range value within the LoadScores function. For some attributes you'll need to wait for the event to finish to actually modify them.

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