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Analyze Windows Audio
Hello!
I'm wondering whether its possible to analyze the Windows Audio as a FFT. I'm aiming specifically at Windows so DLLs are ok. Any info on this topic is welcome!
Thanks! Nikita
Answer by nikita68 · Dec 16, 2014 at 06:10 PM
For all those wondering, the solution is quite simple: - Under Microphone.Devices, one of them is usually the output itself, which you can then directly apply to an audiosource
The downside is that you don't know explicitly which device to use and you have to ask the user to confirm it.
I don't think all the sound cards support that but nice find
Answer by taxvi · Dec 15, 2014 at 05:40 PM
audioSource.GetSpectrumData() should do the work without any fft libraries. I used it for iOS and it worked fantastic not as expensive as I expected.
that is a great function, but i would like for it to analyze sounds co$$anonymous$$g not from an audioclip, but through what windows is currently playing back.
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