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This question was closed Dec 17, 2014 at 05:11 PM by Avash for the following reason:

Duplicate Question

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Question by Avash · Dec 12, 2014 at 03:59 PM · physicscollidertrigger

How to check is object colliding multiple times in one frame

I need to put an object (a trigger) in multiple positions and check if it is colliding. I have a function called in FixedUpdate that calls a function from the trigger object that returns is OnTriggerEnter runned or not, but this doesn't work. I need to do this for about hundred times. Do I need to use a frame for every check?

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Answer by CJGames · Dec 12, 2014 at 05:23 PM

I'm not american and my english is not very good, but i think what you want is "OnTriggerEnter" or OnCollisionEnter" so if you want to check if something is colliding you should do something like this (java):

 var isColliding : boolean;
 
 function OnCollisionEnter (collision : Collision){
     isColliding = true;
 }
 
 function Update(){
     if(isColliding){
         //something happens here
     }
 }

I didn't checked if the code is correct so if there's something wrong just call me i'll try to correct and also i think this helps :D (not sure if this is what yur asking)

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avatar image Avash · Dec 12, 2014 at 07:20 PM 0
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No, I said I tried that and it didn't work because it probaly updates once per frame. I'm not american or english either, I'm from Finland.

avatar image MrSoad · Dec 12, 2014 at 07:31 PM 0
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Hi @Avash, in fairness to @CJGames it is hard from your description to know exactly what you tried and what did not work. If you can give us a more thorough explanation then maybe we can give you a better answer. :)

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