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Question by John3D · Dec 13, 2014 at 10:59 AM · buttonnew ui

Preserve Mute Button (Unity 4.6) over multiple Scenes?

Hello,

Is there a way to preserve an UI button (Unity 4.6) over scenes?

I have a Mute sound button that I need to have in every scene. Can I do it via script or do I have to create the button in every scene? I have the button in the first Scene. I've attached this script to the button but I don't see the button in the second Scene.

 using UnityEngine;
 using System.Collections;
 
 public class DontDestroyOnLoadButton : MonoBehaviour {
 
     // Use this for initialization
     void Awake () {
         DontDestroyOnLoad(this);
     }
 }

Thank you!

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Answer by jenci1990 · Dec 13, 2014 at 11:06 AM

Try this: DontDestroyOnLoad(transform.gameObject);

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avatar image John3D · Dec 13, 2014 at 04:59 PM 0
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Hey,

Unfortunately my mute button is still destroyed because I don't see it in my next Scene.

Other suggestions?

Thanks for your effort!

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