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Auto scale and arrange sprites,Auto arrange and scale sprites to parent
(Working in 2D) I've got some characters that move on a board , the board is a 2D image with empty game objects on each square that act as way points (or move points). However when more than one character move to the same square they just over lap and look like one object. is there a way to auto scale and auto arrange the characters on the square based on how many characters are on the square? The characters are empty game objects with a a sprite added. Any info would be very helpful.,(building in 2D) So I've got some characters that move on a board , however when more than one character move to the same square they just over lap and look like one object. Is there a way for me to auto scale and arrange these characters based on how many characters are on the same square. Any info will be very helpful.
notes the Square is an empty game object The characters are empty game objects with a sprite attached.
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