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Facebook SDK restarts app
Whenever I use the Facebook SDK to login to Facebook it restarts the app.
I Post to facebook, launches the dialog prompting for login. I login. When it transitions back to my Unity App, it goes back to the splash screen just like the app was freshly opened.
Anybody else dealing with this bug? Any fixes?
UPDATE
Facebook crashed my app due to memory?
iOS. I solved it by cutting down the memory usage of my app but this still seems like a bug to me. $$anonymous$$y game used to take ~200$$anonymous$$b of memory. Bringing it down to ~180$$anonymous$$b solved the issue.
$$anonymous$$ine does that on the iOS build and it's only ~20mb. Android integration works fine, but iOS does just what you stated.
Have you found a solution? I'm trying to deal with same problem.
We are facing the same issue, please share if anyone found the solution for this. Its not exactly restarting the app, but its going to splash screen every time and comes back to the place where we left.
Answer by waqas_haxhmi · Jul 28, 2017 at 07:46 PM
In ios xocode project change the info.plist Change application does not run in background = NO