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Does it matter which license I build with?
I have two Unity licenses. One of my own, and one used for a client. Do I need to switch license keys each time I build something for myself or for my client? Not that it's a lot of work to switch, but if it doesn't matter buildwise anyway, I can skip it.
Answer by Graham-Dunnett · Jul 22, 2013 at 09:53 AM
Don't think it matters if the licenses are for the same product and add-ons. If the licenses are different, then I think at least morally you should switch each time. You will, of course, want to use the right license when you make a final build.
Answer by Inferis · Jul 22, 2013 at 10:45 AM
The licenses are for the same products (Unity Pro, Unity Pro iPhone). They're exactly the same except that my license is a subscription and the clients is a "prepaid" license.
I was talking about the final build, actually.
What I was wondering was: is the license just a "compile time" check, or is license information compiled into the binary?