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               Question by 
               thenachotech1113 · Apr 11, 2013 at 07:00 PM · 
                movementplayercharacteraddforce  
              
 
              is there any better way to move the character than rigidbody.addRelativeForce?
hey, i want to make a movement script so i have more control and understanding of what is happening than if i was using the character motor and fps input scripts that come with unity, so i was wondering what would be the best way to make the character move, and the first thing that came to mind was using rigidbody.AddRelativeForce but i wanted to know if there was a better way of doing this
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              also i forgot that the character will be in third person have animations so i need it to start running whith the animation
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                