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Size limits on sprite sheet?
Hello,
Does anyone know what the size limits are for sprite sheets that can be used with the sprite editor?
I keep getting the following errors:
"RenderTexture.Create failed: requested size is too large. UnityEditor.DockArea:OnGUI()"
"Texture has out of range width / height UnityEditor.DockArea:OnGUI()"
Thanks!
Did you ever figure out the answer to this or come up with a suitable work around? I'm running into the same error and I'm considering splitting into two sheets.
Answer by MakeCodeNow · Apr 18, 2014 at 02:37 AM
It's probably video card/driver/platform specific, but I'd recommend 2048x2048 max if you are targeting mobile, 4096x4096 max if you are targeting modern PC.
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