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Question by
ChrisAnderson · Oct 15, 2016 at 07:58 PM ·
colorscreenfade
Desaturating view after each level
Hello, I'm working on a platformer horror game in Unity (the free version), and I'd like to make the gameplay slowly lose color after each level (aka each level would be slightly more desaturated than the last). What would be a good way to do this?
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Answer by doublemax · Oct 15, 2016 at 08:08 PM
This should be easy to achieve using a color lookup texture:
https://docs.unity3d.com/550/Documentation/Manual/script-ColorCorrectionLookup.html