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Question by ChrisAnderson · Oct 15, 2016 at 07:58 PM · colorscreenfade

Desaturating view after each level

Hello, I'm working on a platformer horror game in Unity (the free version), and I'd like to make the gameplay slowly lose color after each level (aka each level would be slightly more desaturated than the last). What would be a good way to do this?

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avatar image ChrisAnderson · Oct 16, 2016 at 07:19 AM 0
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I'll give that a try, thanks.

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Answer by doublemax · Oct 15, 2016 at 08:08 PM

This should be easy to achieve using a color lookup texture:

https://docs.unity3d.com/550/Documentation/Manual/script-ColorCorrectionLookup.html

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avatar image ChrisAnderson · Oct 15, 2016 at 11:02 PM 0
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I'll try that, thanks.

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