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Question by jjennings1990 · Aug 14, 2014 at 10:05 PM · facebooksocialunity everyplay

Error with Everyplay Sharing To Facebook / facebook login

Hello Everyone I have e-mailed everyplay about this as well as having searched numerous facebook issues that deal with the same problem .

As of now whenever or user finishes a game session and pulls up the sharing modal everything for the most part is fine . sharing to youtube twitter , and e-mail works flawlessly but sharing to facebook is throwing an error and I would love to know if anyone else has encountered or fixed this issue .

The error in question states : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the Apps domains.

I feel like this must be an issue on the facebook side but I am unsure of what app domains or Canvas URL to use that will bring up the Everyplay login .

I have tried triple checking the documentation to see if there is any info we needed to include on our facebook side of things but so far I've got nothing . I thought possibly the issue might be our use of the facebook SDK in conjunction with Everyplay but I'm unsure . Any and all help would be appreciated as I have no idea where this error comes form .

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avatar image surathunity3d ♦♦ · Nov 11, 2014 at 10:51 PM 0
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Hi,

For FB sharing on iOS platform: Please email your bundle id - something like com.companyname.appname

For FB sharing on Android platform: Please email your keyhash - something like 7lwFCgTCibbjeZNEdpOeg4IjHQc=

Also, your client ID which you can find in your Everyplay dashboard - a long alpha-numeric ID something like a3a4eb130cc45014c5589c865f7a158a037f104d

Please email the relevant info to support@everyplay.com and we will do the needed configuration for this functionality.

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Answer by jjennings1990 · Aug 25, 2014 at 10:50 PM

Resolved this , I think part of the issue was not contacting Everyplay to provide them with my bundle ID 9iOS) and hashkey ( android) but another part was that there was an issue on their side as well and after resolving it everything works fine !

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avatar image lvictorino · Nov 04, 2014 at 07:41 AM 1
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Yeah, cool. But how did you do?

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