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Question by Cascadex · Dec 05, 2014 at 08:40 AM · player movement

Cant get character to animate stuck in default "T Pose"

Alright so ive been working on a project of mine its basically a third person shooter sandbox and what im trying to do is add multiple animations to my Player Character through the Third person controller script that comes with Unity ill show a screenshot of what it looks like and how i have it setup.

Character model stuck in Default "T Pose" when clicking play and wont animate its animations i applied to it through the Character controller script that comes with unity.

How would i go about using my animations i purchased in the asset store Survival Horror Shooter Animations I imported character controller script,third person camera,and have the animator up

Character stuck in "T pose" alt text

Setup alt text

stuckintpose.png (147.2 kB)
setupforcharactercontrollerscript.png (23.7 kB)
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avatar image Cascadex · Dec 05, 2014 at 02:53 AM 0
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Please approve my question...I cant continue until its answered ):

avatar image Cascadex · Dec 06, 2014 at 06:38 AM 0
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It helped me somewhat to understand it a little better but im still confused when i click play my character is still in "T Pose" and still no animations play.Im using the character Hoodie Dude from the asset store and Survival horror shooter animations also from the asset store.

Question 1.Am i configureing anything wrong ive tried switching from legacy to generic to none to humanoid and nothing seems to change...

This is how i have my 3d model character Hoodie Dude set up.

"Player Character" Tagged as ("player")

Animatoralt text

Thirdperson Controller/Animation Setup that i have atm

alt text

characterchavplayer.png (25.7 kB)
thirdpersoncontrollerandanimationsetup.png (47.5 kB)

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Answer by Prasanna · Dec 05, 2014 at 10:51 AM

Better check,you added the animation component to the character and active play automatically. This will help to learn about animations.

If you satisfied with this give a vote for me.

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