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Question by Elior1989 · Jan 19, 2015 at 12:53 PM · uiguikeyboardunity 4.6oculusrift

Oculus Rift virtual keyboard

I'm developing a virtual reality game using the Oculus Rift and Razer Hydra in Unity 4.6 (the free edition) What I'm trying to do is when the user start the game he will need to enter his name (I need the name of the player for High Scores) and because it's a virtual reality I want the user be able to see the GUI in front of him and press the button with the hand controller (Hydra).

So when he need to enter his name I want to display a keyboard so he will be able to type his name. Is there any option to do a virtual keyboard? (I'm using the UI elements of unity 4.6)

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avatar image meat5000 ♦ · Jan 19, 2015 at 01:02 PM 0
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An option? Just make one with the UI.

avatar image Elior1989 · Jan 19, 2015 at 01:46 PM 0
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Yeah Ok, but I thought maybe there is something else ins$$anonymous$$d of using the UI elements. Anyway thank you. 1 more thing - to make the "click event" when the user pressing on any button in the virtual keyboard - it can be done by the raycasting- I mean to check if the ray (of the player hand) hit some button

avatar image El Maxo · Jan 19, 2015 at 02:01 PM 0
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You may want to look in the unity store, but to my knowlage this is something that you will have to do manunally

avatar image Elior1989 · Jan 19, 2015 at 06:12 PM 0
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Yes it looks like I need to implement this all from scratch

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