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Question by Socke97 · Apr 28, 2014 at 03:13 PM · c#rigidbodythrowgrenade

How to throw objects/grenades in looking height?

Hi,

I created a simple grenade throwing script, which that instantiates the grenade and the I throw it using:

 grenadeClone.velocity = transform.TransformDirection(new Vector3(0,0,throwSpeed));

Everything is working, but how can I throw my greande in the camera angle/ looking height?

Thank you!

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Answer by robertbu · Apr 28, 2014 at 03:17 PM

I assume you are trying to clone the grenades in front of the camera? Make your spawn point a child of the camera at the right position with the forward of the spawn point matching the forward of the camera. Change your throwing code to:

   grenadeClone.velocity = transform.forward * throwSpeed;
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