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can you rotate a skybox? (with img)
I rendered my skybox from vue - ie. export sky, which generated the attached cubemap
can I rotate it in unity?
As far as I know, you have to manually reposition each tile. If you create a new skybox material, you should have six texture slots; rotate and chop your image in your image editor of choice. I remember losing over an hour messing with this once because I couldn't anticipate the correct orientation; good luck. ;_;
Thanks, re positioning like you suggested seems to be the best solution. $$anonymous$$aybe in the future we can have an update that allows for a second rotation value?!?? This is how Vue generates its skyboxes after all
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