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Question by badjem79 · Dec 02, 2014 at 01:12 AM · animationwave

moving an object does not clear the frames

i'm an absolute newbee, this is the problem i import the fbx (but it's the same with a .3ds) then i apply a script to move it around the screen and it leaves a wave this is a print screenalt text

any help is apreciated


Fabio

unityproblem1.jpg (157.1 kB)
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Answer by HarshadK · Dec 02, 2014 at 07:47 AM

Your Camera's 'Clear Flag' is set to 'Don't Clear'. Change it to something else like Skybox or any other as per your need.

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avatar image SkillcraftHD · Jan 03, 2021 at 12:11 AM 0
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I have the same issue but I have camera on Skybox and it happens in the Scene AND Game view. Only since 2020 version

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Answer by YoungDeveloper · Dec 02, 2014 at 01:12 AM

You are most likely Instantiating gameObject every frame, check Update() for Instantiate().

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avatar image badjem79 · Dec 02, 2014 at 07:41 AM 0
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thank you, but the object is yet istantiated at the game start and no istatiate() is done in the update function, also if i don't move the tank and i remove the terrain, the tank falls donw leaveng the wave...

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