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Question by
littlesparta · Feb 12, 2015 at 08:29 PM ·
ui4.6
Unity Button raycast inconsistency issue.
I am trying to create a keypad using Unity's new UI and I understand the basics of how it works through testing in the Beta.
However I am now having an issue where when I mouse over the button it doesnt hightlight it red in the proper areas. It seems like the raycast is above my actual button or slightly around or below, its very inconsistent and im not sure where I am going wrong.
It could be a scaling issue but any advice into this would be appreciated.
example.jpg
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