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android terrain textures problem
Hi ...
I made a little game for Android devices.
My problem , the textures of the Terrain in Unity are good , but when I export it to the Android , the textures will be not good at all ( the textures like pixels )
this problem just for the Terrain textures , the characters fine .
How can I fix that ?
I changed the Qualities but not helped
thanks ....
Answer by Kos-Dvornik · Jun 12, 2014 at 10:03 PM
It is because of low precission of tegra video chip. Some chunks to fix problem:
Such bug occurs on 1st and 3rd splat textures
Make 1st and 3rd texture low contrast and set resolution to 32x32 this will blur enough to fix it
1、Such bug occurs on 1st and 3rd splat textures
2、$$anonymous$$ake 1st and 3rd texture low contrast and set resolution to 32x32 this will blur enough to fix it Can you explain what it is and why I need to know this?
I would also like to know how to do this. I read on splat textures and I still don't know what 1st and 3rd means. Should this be another question? http://answers.unity3d.com/questions/698071/splat-maps.html http://forum.unity3d.com/threads/terrain-splat-maps.10455/ http://answers.unity3d.com/questions/34328/terrain-with-multiple-splat-textures-how-can-i-det.html
Answer by N00MKRAD · Jan 02, 2014 at 01:08 PM
I know this bug. On other phones, this bug doesnt appear. I dont know how to fix, but check the player settings.