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Question by Ersin · Nov 27, 2014 at 08:52 AM · destroyondisable

Cannot destroy GameObject while it is being activated or deactivated.

Cannot destroy GameObject while it is being activated or deactivated.

What does it mean ? How can i check object is being activated or deactivated ?

I want to destroy gameobject on OnDisable(). How can i do that ?

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avatar image bubzy · Nov 27, 2014 at 09:03 AM 0
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why not just destroy it outright?

avatar image Kiwasi · Nov 27, 2014 at 09:09 AM 0
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This is odd. By definition the GameObject is being deactivated during OnDisable. I destroy objects quite frequently during OnDisable, and have never had a problem.

Unless this is something new in 4.6?

@bubzy There are use cases for Destroy as part of OnDisable. I use it for object pooling. The pooled object calls SetActive(false). Another component then checks if it needs to be returned to the pool. If the object is not to be returned Destroy is called.

avatar image bubzy · Nov 27, 2014 at 10:42 AM 0
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Ah i see marks today as a school day

avatar image Ersin · Nov 28, 2014 at 08:26 PM 0
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Parent have 30 child object. When parent object was disabled , I want to destory all child objects . but exception occur in Windows Phone 8 device

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Answer by koray1396 · Nov 28, 2014 at 05:12 PM

you may use;

 void OnDisable(){
     foreach(Transform t in transform){
         Destroy(t.gameObject);
     }
 }
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avatar image Ersin · Nov 28, 2014 at 08:26 PM 0
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Yes I am using same codes and error occur in Windows Phone 8.Any idea ?

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