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Question by LightL · Aug 22, 2017 at 11:27 AM · 2dmeshsprite

I want do my own mesh "quad", but not square, I want a 2D polygon to apply in a parallax scroll

I need do a 2d polygon mesh, how can I do? other option valid for me is generate mesh from image, not sprite renderer, mesh renderer, I want this for use the offset texture, Quad is so big, and my scroll images are with transparency, so is very space without use.

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avatar image Schyky · Aug 24, 2017 at 02:39 AM 0
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@LightL Could you just scale a quad down to the size that you want? Or did you mean that there were too many vertices and triangles?

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Answer by LightL · Aug 24, 2017 at 05:23 AM

I do not want a quad, I want a polygon with the shape of the desired background, for example for a parallax scroll, I need to use quads backgrounds and those textures occupy a lot besides the cost for the gpu, I would like to make 2D meshs with the desired shape.

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avatar image lasdoo5 · Nov 25, 2021 at 10:10 AM 0
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I had that problem... I raised the size of the picture and it was fixed

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