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Question by Rodlaiz · Oct 21, 2014 at 11:32 AM · 2dtexturesspritesheetreplacebitmap

Replace Project Textures

I'm almost finishing my game and I've used all my bitmaps in single files, now I want to pack them in sprite sheets (using Texture Packer)

My question: Is there any easy way to replace all the bitmaps I've used in my scenes and prefabs by the same bitmaps (same file name) but packed in my sprite sheet? Or I've to do it one by one by hand?

If someone has a solution for this one it will save me hours of work and I will be forever in debt :)

Thank you.

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avatar image Epicwolf · Oct 21, 2014 at 05:26 PM 0
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If I understood you correctly, you might be able to create a Editor script that would get all the objects in the scene and replace the textures on them, but you would probably have to do it by hand on your prefabs.

Edit: Actually, if you want them all to use one image, you will probably have to some intense uv stuff on your objects or just do it by hand. :(

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Answer by Rodlaiz · Oct 22, 2014 at 01:40 PM

Thank you very much for your answer Epic wolf, actually it's a 2D game so luckly for me no UV involved :) I'll ask the developper to create the script.

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