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Question by ken666 · Jan 24, 2017 at 05:07 PM · beta5

Why Debug.Log and print statements not outputing to console

I am running the latest beta version of Unity.
void OnTriggerEnter(Collider other) { print(" Has entered the water"); if (other.tag == "water") Destroy(testSphere); } Does not output to console even though the object is destroyed. Debug.Log does not output either.

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