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Question by Joshhat98 · Dec 13, 2014 at 07:33 AM · jumpnotworking

Jump Script, no luck getting it to work..

G'day,

I am trying to make a game and I require the ability to Jump, I have viewed a couple YouTube tutorials without any luck, I have written the code I will post below. The console tells me;

error CS0542: 'Jump.Jump()': member names cannot be the same as their enclosing type

Although when overlooking my code, I can not see what this error is talking about, this code is also the same as what was done on youtube.

So I'm looking to find out what is this issue, and any other issue I may occur with making this jump script..

 using UnityEngine;
 using System.Collections;
 
 public class Jump : MonoBehaviour {
 
     //Speed
     public float movementSpeed = 5.0f;
 
     //Controls Player Jump
     private int jumpHeight = 500;
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
 
         if (Input.GetButtonDown("Jump") || Input.GetKey ("w")) {
             Jump();
         }
     
     }
 
     void Jump (){
         Rigidbody.AddForce(new Vector3(0, jumpHeight,0), ForceMode.Force);
     }
 }

Thanks, I hope I can get a little help! :)

P.S, Any great tutorials how to make a sliding background for an infinitive runner..

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Answer by Kiwasi · Dec 13, 2014 at 07:33 AM

You can't have a method Jump inside of a class Jump. Change it to void DoJump or something.

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avatar image Cherno · Dec 13, 2014 at 11:28 AM 0
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Yup, that should be it.

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Answer by Argonn · Dec 18, 2014 at 03:02 PM

You have the call to the void Jump before the definition of void Jump. Try moving up the code block

 void Jump () {
     Rigidbody.AddForce(new Vector3(0, jumpHeight,0), ForceMode.Force);
 }

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