Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Argonwolf · Oct 06, 2014 at 02:15 PM · raycastmasklayer

Why does Layer Masking for Raycasts only work on Layer 8?

Unity refuses to properly mask raycasts for any user layer other than 8. I use this code

int layerMask = 1<<8; int layerMask2 = 1<<9;

When I test both, the first one works fine against layer 8 objects, the second collides with none. Why?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · Oct 06, 2014 at 06:58 PM 0
Share

$$anonymous$$y raycasts also work fine to pick out layers 9+. It's probably something else, in the code or set-up. Raycasts by themselves are a little tricky, and adding layermasks doesn't help (but, so far, 1<<9 is correct.)

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Bunny83 · Oct 06, 2014 at 03:17 PM

Sorry, but this question is pointless in it's current form. I can assure you that the Raycast is working as intended. If it doesn't work for you, you might have something wrong. Either your raycasting code or your scene setup. Since you didn't provide any of that information in your question there's nothing we can do for you here.

Just a quick checklist:

  • Are you sure that the actual colliders you want to raycast against are on layer 9?

  • Are you sure your raycast actually can hit those colliders?

  • Are you sure the gameobjects are active?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Layer Mask Not working to open the door 1 Answer

Can't Make Raycast Ignore a Layer 3 Answers

How do I tell what NavMeshLayer a NavMeshAgent is currently on? 0 Answers

How to make my raycast also hit deactive objects WITHOUT showing the object? 1 Answer

Unable to set collision layer from scrip 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges