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This question was closed Apr 14, 2013 at 06:49 PM by Daphoeno for the following reason:

I have solved the problem myself with the help from Chronos-L

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Question by Daphoeno · Apr 14, 2013 at 09:43 AM · guiqualityoutlinephotoshop

GUI from photoshop

Hi,

Earlier this week I made some GUI for my game in photshop CS5. When I imported the GUI, however, The GUI had white outlines round the shape and the image itself. I only found this problem with the GUI which wasn't square (the gears). alt text

If anyone could help I would be very greatful

Here is the gear import settings

alt text

photshop outline.png (295.4 kB)
photshop outline gears import.png (17.7 kB)
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avatar image Chronos-L · Apr 14, 2013 at 10:54 AM 0
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Can you show the import setting for the gear texture? It might help.

avatar image Daphoeno · Apr 14, 2013 at 10:59 AM 0
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uploading it now

avatar image Chronos-L · Apr 14, 2013 at 11:11 AM 0
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alt text

I used the same setting as yours, put the texture in a GUItexture, but I don't get any white edge. I am using a very quick 5-$$anonymous$$ render in Blender.

I can think of 2 reason now:

  1. masking/alpha issue in the layers: Have you use a black-layer in your photoshop to see if the effect is happening in Photoshop?

  2. Artifacts in importing: What size are you exporting and what size are you importing into Unity?

screenshot.48.png (35.2 kB)
avatar image Daphoeno · Apr 14, 2013 at 11:39 AM 0
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gonna try your first point

avatar image Chronos-L · Apr 14, 2013 at 12:15 PM 1
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Then I am sorry that I can't be of help anymore. The only way I can contribute now is to give you the image I used, you can use it to check what have gone wrong at your side, Unity or the image/Photoshop?

alt text

gear.png (148.4 kB)
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Answer by GideonDeJong · Apr 14, 2013 at 10:35 AM

I have had the same problem a while ago. Saving the layers out as pngs and importing those worked for me. -cheers

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avatar image Daphoeno · Apr 14, 2013 at 10:45 AM 0
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Thanks for the help but It didn't work

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