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[JS - 4.6 - UI issue] my script doesn't allow me to change the items text
so I have a gameobject named _GM and I have a game master script that controls when the player gets a coin and when that happens I want it to go to a GUI but it doesn't I have the Image with the text in it inside the canvas so its
Canvas > ScoreGUI > Text
but it gives me an error and just doesn't allow me to change the text here's the script
#pragma strict
static var currentScore : int = 0;
var offsetY : float = 40;
var sizeX : float = 100;
var sizeY : float = 40;
var textobject : GameObject;
var musicPrefab : GameObject;
function Start () {
currentScore = 0;
if (!GameObject.FindGameObjectWithTag("MM")) {
var mManager = Instantiate (musicPrefab, transform.position, Quaternion.identity);
mManager.name = musicPrefab.name;
DontDestroyOnLoad (mManager);
}
}
function OnGUI ()
{
GUI2.text = "Score: " +currentScore;
}
so if anyone could give me an example for the code on line 26 that'd be very helpful considering i'm a newb :D
Answer by Kiwasi · Nov 22, 2014 at 12:13 AM
You are slightly confused here. OnGUI and 4.6 UI don't function together.
Move line 26 up to Update. You'll also need to create a public Text variable and assign the text via the inspector. You might need to add a import UnityEngine.UI statement as well.
thank you this has helped me out a lot didn't solve it but for sure helped me :D
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