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Mac, Unity 4+, write to serial ports?
Is it now possible (4.6) on a Mac to write to serial ports?
So, with this typical sort of code ..
using System.IO.Ports; ...
_serialPort = new SerialPort(); ...
_serialPort.Write (sendbuffer, 0, 3); ...
Does it work on a Mac?
And also a question for my Windows friends ..
Just TBC, windows friends, this all works normally with your USB ports on your Windows 8 machines? thanks!
Bonus question -- I guess Windows on Parallels and making the USB ports work, would be natty. Any ideas?
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Just TBC, windows friends, this all works normally with your USB ports on your Windows 8 machines? thanks!
You just ruled me out. ;-)
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