- Home /
Question by
chetan-rane · Nov 25, 2014 at 03:09 PM ·
javascript
Texture2d.Readpixel slow down performance while stand-alone exe is minimize
Hi All,
I have a 3D Character in my scene. I have exported this build and running it on windows machine. using web services i am sending the image capture command to my running application.
When the windows exe is running in forgroud, the image capture is happening in fraction of second. But if i minimize the running exe, the same command takes around 15 to 20 second to capture the same image.
I am capturing the image using Texture2d.Readpixel.
BTW i have enabled the runinbackgroung property in playersetting, still facing the issue.
can someone please help to figure out what is wrong i am doing?
Comment