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Question by
imM4TT · Apr 01, 2018 at 05:02 PM ·
androidrigidbodytouch controls
Android increase force of object by position of touch
Hello, I would like to increase the force of the rigid body with the position of the touch.
More the touch is far away of the middle of the screen, more the force added should be high
I actually have this script :
Vector2 touchDeltaPosition = Input.GetTouch(0).deltaPosition;
if (touchDeltaPosition.x > 0)
{
Rb.AddForce(Vector3.right * speed * Time.deltaTime );
if (Input.GetTouch(0).phase == TouchPhase.Stationary)
{
Rb.AddForce(Vector3.right * speed * Time.deltaTime );
}
}
if (touchDeltaPosition.x < 0)
{
Rb.AddForce(-Vector3.right * speed * Time.deltaTime );
if (Input.GetTouch(0).phase == TouchPhase.Stationary)
{
Rb.AddForce(-Vector3.right * speed * Time.deltaTime);
}
}
if (touchDeltaPosition.y > 0)
{
Rb.AddForce(Vector3.forward * speed * Time.deltaTime );
if (Input.GetTouch(0).phase == TouchPhase.Stationary)
{
Rb.AddForce(Vector3.forward * speed * Time.deltaTime);
}
}
if (touchDeltaPosition.y < 0)
{
Rb.AddForce(-Vector3.forward * speed * Time.deltaTime );
if (Input.GetTouch(0).phase == TouchPhase.Ended)
{
Rb.AddForce(-Vector3.forward * speed * Time.deltaTime );
}
}
}
Any idea ?
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