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Question by Lucasamo · Jan 20, 2014 at 08:14 PM · errorparsing

Parsing error and unexpected symbol `}' (25,41)

 using UnityEngine; using System.Collections;

 public class TouchLogic : MonoBehaviour 
 {
         void Update () 
         {
         //is there a touch on screen?
         if(Input.touches.Length <= o)
         {
             //if no touches then execute this code
         }
         else //if there is a touch
         {
             //loop through all the touches on screen
             for(int i = o; i < Input.touchCount; i++)
             {
                 //execute this code for current touch (i) on screen
                 if(this.guiTexture.HitTest(Input.GetTouch(i).position))
                 {
                     //if current touch hits our guitexture, run this code
                     if(Inpu.GetTouch(i).phase == TouchPhase.Began)
                     {
                     Debug.Log("The Touch has begun on " + this.name)
                     }                   
                         //if current touch hits our guitexture, run this code
                     if(Inpu.GetTouch(i).phase == TouchPhase.Ended)
                     {
                         Debug.Log("The Touch has ended on " + this.name)             
                     }
                 }
             }
         }
     }
 }
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Answer by yoger · Jan 20, 2014 at 08:27 PM

First, you missed semicolons ";" after Debug.Log's. Second, you misspelled Input "if(Inpu.GetTouch(i).phase".

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avatar image robertbu · Jan 20, 2014 at 08:28 PM 0
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Also the letter 'o' is not the number '0'.

avatar image Lucasamo · Jan 21, 2014 at 02:06 AM 0
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Thanks to both of you!

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