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Question by
toddisarockstar · Mar 17, 2017 at 12:47 AM ·
asset store
how to begin creating unity pluggins for other users?
Ive been using unity for awhile and am very comfortable with c#. but i am unfamiliar with how the asset store works. with my games so far i have coded everything i needed myself.
if i had scripts / systems that i believed would be unique universal and usefull to others, how would i begin marketing them on unitys asset store?
how would i transfer my codes into something that could be implemented into the asset store?
i have several ideas.
but like i said, i'm not familiar with the asset store setup.
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