Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by FranBCGold · Feb 02, 2014 at 03:06 PM · lighttutorialmuzzleflash

How do i put lights with muzzleflash?

Guys I am making a FPS game in Unity 3D and I cant get the light to work with the muzzle flash. The muzzle flash Works fine, but the lights don't. HERE IS THE SCRIPT IM USING:

 #pragma strict
 
 var muzzleFlash : ParticleEmitter;
 
 var lightOne : GameObject;
 
 var lightTwo : GameObject;
 
 function Start () {
 
 Screen.showCursor = false;
 
 muzzleFlash.emit = false;
 
 lightOne.SetActiveRecursively(false);
 
 lightTwo.SetActiveRecursively(false);
 }
 
 function Update () {
 
   if(Input.GetButtonDown("Fire1"))
 
   muzzleFlash.emit = true;
 
   lightOne.SetActiveRecursively(true);
 
   lightTwo.SetActiveRecursively(true);
  
   
   if(Input.GetButtonUp("Fire1"))
 
   muzzleFlash.emit = false;
 
   lightOne.SetActiveRecursively(false);
 
   lightTwo.SetActiveRecursively(false);
   
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Wiki

Answer by VLunarFangV · Feb 02, 2014 at 03:19 PM

Have you assigned the lightOne and lightTwo to game objects with lights attatched? It's best recommended you also add a timer to destroy the game objects otherwise the place will stay lit forever!

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image FranBCGold · Feb 02, 2014 at 04:28 PM 0
Share

I assigned the lights, but i didn't add a timer. Thanks, I'll try that!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

19 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

A node in a childnode? 1 Answer

Flash light off on start 1 Answer

How to stop rendering light? 1 Answer

Heya again guys how about rotation and score board 0 Answers

gun muzzle flashes 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges